Chloromancer | ||
---|---|---|
Statistics | ||
Class Type | Ranged | |
Weapon Type | Staff | |
Damage | Magic | |
Biome | Peaceful Hills | |
Acquisition | ||
750 Flower Power Pack RIFT cross-promotion Quest | ||
Class ID | ||
“ | Mysterious casters from beyond the Planes, Chloromancers' basic attacks heal allies, damage enemies, and grow their plants faster. Leafy Lashers deal damage, Blooming Pollinators snare foes and heal allies, and Empowered Growth increases the power of your plants to turn the tide of battle. | ” |
— In-Game Description
|
The Chloromancer is a Ranged class from the Prime world of Trove. This mysterious spell-caster from beyond the plains grows friendly plants to support its allies.
The Chloromancer is a support based class using abilities that heal and revolve around plant life. It has a basic attack that will not only damage enemies but heal allies that the shots pass through. Using the basic attack will also benefit all abilities during the growth process. The Chloromancer is also a character in Rift, another game made by Trion.
If you play Rift, you can complete a quest in it to unlock the Chloromancer for free; speak to Chloromancer Evort in your main city twice, then use the Trovian Class Cube put in your inventory to receive the class.
Crafting[]
Crafting Station | ||
---|---|---|
Chaos Core Crafter | ||
Ingredient(s) | Amount | |
Chaos Core | 3 | |
Flux | 15000 | |
Sunlight Bulb | 1200 | |
Mushroom Chunk | 750 | |
Enchanted Wood | 175 | |
Result | ||
Chloromancer | 1 |
Abilities[]
Basic Attack DAMAGE: 100% MD RANGE: 29 Blocks ATTACK RATE: 2 x Attack Speed/sec | ||
Fires solar energy that damages enemies and heals allies. Heals allies for 4% of their maximum health up from 2%, and plants for 18% of its maximum health up from 12%. | ||
- Pierces allies but stops when hitting an enemy or block.
- Damages blocks
- Can be used to heal Dracolyte's Burning Ward, Lunar Lancer's Shadow Lancer, and Tomb Raiser's Bonetourage and Grave Goliath.
Mini Bloom DAMAGE: 375% MD | ||
Basic Attack have a chance to spawn plants nearby enemies. They will explode in a burst of pollen that heals allies and damages enemies. Using Basic Attack on Mini Blooms makes them explode instantly. | ||
- Maximum of 4 at time.
- Spawn chance is 10%.
- Heals allies by 5%.
Green Gatling 1.2ss 50 DAMAGE: 100% MD RANGE: 8 Blocks DURATION: 6s | ||
Throw a seed that grows into a plant. It will fire a nearby target dealing damage. Healing your plants will make them grow faster. | ||
- The Green Gatling fire a volley of 10 bullets at the nearest enemy, with each shot dealing 2 hits.
- Maximum of 3 at time.
- Seeds can be thrown up to 9 blocks away from the player.
Leafy Lasher 9ss 10 DAMAGE: 100% MD RANGE: 6 Block Radius DURATION: 9s | ||
Lob a seed that grows into a plant that will damage and snare nearby enemies when fully grown. Healing your plants will make them grow faster. | ||
- Once fully grown, it spins around and continually snares and damages enemies every 0.8s.
- Maximum of 2 at a time.
- Leafy Lashers' damage stacks.
- Seeds can be thrown up to 9 blocks away from the player.
Empowered Growth 55ss | ||
Empowers your Leafy Lasher and Green Gatling to be larger versions: | ||
Gig Green Gatling: Throw a seed that grows into a plant. It will fire a nearby target dealing damage. Healing your plants will make them grow faster. | ||
Big Leafy Lasher: Lob a seed that grows into a plant that will damage and snare nearby enemies when fully grown. Healing your plants will make them grow faster. | ||
- Big Green Gatling fires multiple volleys of bullets at targets.
- Big Leafy Lasher snare gains additional effectiveness, reducing movement by 100%.
Plant Power | |||
When Empowered Growth is active the Chloromancer heals nearby plants and allies. Allies are healed 10% every 1.5 second for 12 sec. | |||
Hidden Effects[]
Phytobarrier 15s | ||
Creates a shield at low health that reduces damage. | ||
- Shield absorbs 30% of the Chloromancer's maximum health.
- Spawns at 50% HP.
Weird Growth | ||
After dealing damage gain a buff that spawns plants randomly nearby for a short time. | ||
- Spawns Mini Bloom, Green Gatling and Leafy Lasher.
- Plants spawned with this ability do not exceeds plants limit.
Gatling Gatling Gatling | ||
Basic attacks have a chance to spawn a Mini Green Gatling. Mini Green Gatlings have a chance to spawn Mini Mini Green Gatlings. | ||
- Both Mini and Mini Mini Green Gatlings deal the sale ammount of damage than the Green Gatling.
- Mini and Mini Mini Green Gatling counts as different plants, meaning you could have 3 Mini, 3 Mini Mini and 3 Regular Green Gatlings at time.
Subclass[]
Allies[]
There are several Allies that can be used to benefit the Chloromancer.
- Orchian (best) : +400 Light + 25% Magic Damage + Speed bonus when defeating enemies.
- Aevyr : +300 Light + 20% Magic Damage + Health and Speed bonus when defeating enemies.
- Prefect Penguin : +20% Magic Damage + Health and Speed bonus when defeating enemies.
- Chronomancer Qubesly : +20% Magic Damage - 20% Cooldown Recovery.
Flasks & Emblems[]
The Chronomantic Emblem and Arcane Emblem with the Death-Defying Vial are the best combo.
History[]
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Out Of Date[]
Stat gain per level[]
Note: Chloromancer gets a +20% Maximum Health boost at the start without any gear/gems.
Level | Magic Damage | Maximum Health | Health Regeneration | Energy Regeneration |
---|---|---|---|---|
2 | +10 | +20 | +1 | +1 |
3 | +10 | +20 | +1 | +1 |
4 | +18 | +40 | +1 | +1 |
5 | +18 | +40 | +1 | +1 |
6 | +35 | +60 | +1 | +1 |
7 | +35 | +60 | +1 | +1 |
8 | +50 | +80 | +1 | +1 |
9 | +50 | +80 | +1 | +1 |
10 | +50 | +100 | +1 | +1 |
11 | +50 | +100 | +1 | +1 |
12 | +50 | +100 | +1 | +1 |
13 | +50 | +100 | +1 | +1 |
14 | +50 | +100 | +1 | +1 |
15 | +50 | +100 | +1 | +1 |
16 | +50 | +100 | +1 | +1 |
17 | +50 | +100 | +1 | +1 |
18 | +50 | +100 | +1 | +1 |
19 | +50 | +200 | +1 | +1 |
20 | +50 | +300 | +50 | +10 |
21 | +100 | +200 | +100 | +1 |
22 | +100 | +200 | +100 | +1 |
23 | +100 | +200 | +100 | +1 |
24 | +100 | +200 | +100 | +1 |
25 | +150 | +300 | +150 | +1 |
26 | +150 | +300 | +150 | +1 |
27 | +150 | +300 | +150 | +1 |
28 | +200 | +300 | +150 | +1 |
29 | +200 | +400 | +200 | +1 |
30 | +250 | +500 | +250 | +10 |
Gameplay Strategy[]
Tactics[]
The Chloromancer is a Support/Damage class, being able to deal hefty area of effect damage as well as providing a potent amount of crowd control or healing when needed.
Teamplay[]
The Chloromancer is a very good support class. They are able to do some powerful area of effect damage as well as a deadly slow from Leafy Lashers, and can heal allies plus burst enemies through Blooming Pollinators and their basic attack.
Skill Usage[]
Using a Leafy Lasher plus a number of Blooming Pollinators into your basic attack will deal a hefty amount of area of effect damage to a small area, consistently keeping the Leafy Lasher up while planting Blooming Pollinators, plus Emblems like Surestrike and Arcane will do short work of Dungeons and Shadow Towers. If you need to cover a large area in plants, use Sow Chaos.
Beware of[]
Ranged enemies: Your only way of dealing with Ranged enemies is your basic attack, which is significantly weaker than your plants. It's best to spread plants around the ranged enemy so that they will move into your plants.
Costumes[]
Chloromancer (16) | ||
---|---|---|
Item | Description | Obtained |
Starter Chloromancer | N/A | Granted to all players after unlocking Chloromancer. |
Level 10 Chloromancer 35 |
N/A | Granted to all players after reaching EXP lv. 10 as Chloromancer. |
Level 20 Chloromancer 35 |
N/A | Granted to all players after reaching EXP lv. 20 as Chloromancer. |
Level 30 Chloromancer 35 |
N/A | Granted to all players after reaching EXP lv. 30 as Chloromancer. |
Myco Medic 70 |
A costume for the Chloromancer. use the healing powers of mushrooms to grow strong. | Bought from the store for 750 Flower Power Pack |
Evergreen Evoker 70 |
A costume for the Chloromancer. Very festive, don't you think? | Bought from the store for 1250 Flower Power Pack |
Dub-O-Mancer 70 |
A costume for the Chloromancer. Drop the bass while you drop your foes. | Bought from the store for 2500 |
Alchemancer 70 |
Chloromancer craftable costume. Harness the power of alchemy to explosive effect! | Craftable at the Chaos Core Crafter. |
Crystal Cultivator 70 |
Chloromancer craftable costume. Crystal Cultivators tend to the unique flora of the Shaper's underground realm. | Craftable at the Chaos Core Crafter. |
Rosy Ravisher 70 |
A costume for the Chloromancer. Grab your crush's attention with a bouquet of beautiful flowers... Or crush your enemies and turn them into fertilizer. | Craftable at the Chaos Core Crafter. |
Plaguepurge Pollinator 70 |
A costume for the Chloromancer. Fight off the festering darkness with science and a bouquet of medicinal plants. | Craftable at the Chaos Core Crafter. |
Spiteful Spikelayer 105 |
A costume for the Chloromancer. Sow your field of spikes, that your foes may reap a sharp rebuke. | Bought from the Shadowy Market |
Crescent Chloromancer 175 |
A rare lunar Chloromancer Costume. Rare and magical is the flower that blossoms in moonlight. | Bought from the Shadowy Market |
Wildflower Warlock 70 |
A costume for the Chloromancer. Who needs a garden when the untamed power and beauty of nature lies all around you, ripe for the taking? | Craftable at the Chaos Core Crafter. |
Hiveoponic Horticulturist 70 |
A costume for the Chloromancer. Keep the battlefield buzzing with a bouquet of bee-witching flowers. | Craftable at the Chaos Core Crafter. |
Grandmaster Gardener 70 70 |
A costume for the Chloromancer. Tell your enemies checkmate in these grandmaster robes. | • Craftable at the Crystallogy Workbench. |
Gallery[]
Classes | ||||||
---|---|---|---|---|---|---|
Knight |
Gunslinger |
Fae Trickster |
Dracolyte |
Neon Ninja | ||
Candy Barbarian |
Ice Sage |
Shadow Hunter |
Pirate Captain |
Boomeranger | ||
Tomb Raiser |
Lunar Lancer |
Revenant |
Chloromancer |
Dino Tamer | ||
Vanguardian |
Bard |
Solarion |