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Gunslinger
Gunslinger UI
Statistics
Class Type Ranged
Weapon Type Gun
Damage Magic
Biome Desert Frontier
Acquisition
Chaos Core CrafterChaos Core Crafter
Starter Class Coin small Starter Class Coin
Credits 2 250
Class ID
c_p_gun_slinger
When you’re armed with six-shooters, serapes, and a rakishly angled hat, the possibilities are nearly endless… and endlessly handsome.
 
— In-Game Class Description

The Gunslinger is a Ranged fighter from the Prime deserts of Trove. This class is considered to be a ruthless ranger of the Desert Frontier. It was also the second class added to Trove and uses magic damage. They have the fastest base attack speed in the game, not including Dracolyte or Tomb Raiser.

Crafting[]

Crafting Station
Chaos Core CrafterChaos Core Crafter
Ingredient(s) Amount
Chaos Core Chaos Core 1
Flux Flux 1000
Bottle Bottle 30
Bleached Bone Bleached Bone 10
Result
Gunslinger UI Gunslinger 1

Abilities[]

Basic Attack
DAMAGE: 120% MD
RANGE: 29 Blocks
ATTACK RATE: 2.5 x Attack Speed/sec
Weapon: Gun
Shoots an energy projectile towards foes.
Notes:
  • You move at 60% normal speed while Basic Attacking.
Lucky Shot
DURATION: 5s
lucky Shot
Dealing damage has a chance to gives you a free, fully charged Charge Shot Charge Shot.
Styles Gun Basic Attacks reduce your fall speed.
Charge Shot
Energy Cost 40
FULL CHARGE DAMAGE: 325% MD
FULL CHARGE EXPLOSION: 275%
Charge Shot
Hold to charge up before unleashing a powerful area of effect blast which allows you to damage a target twice with the direct hit and AoE.
Low Charge: 0s-.99s charge time, 150% MD with no AoE, and 31 block range.
Mid Charge: 1s-1.29s charge time, 175% MD with 3x3 200% MD AoE, and 32 block range.
Full Charge: 1.3s minimum charge time, 325% MD with a 5x5 275% MD AoE, and 32 block range.
Notes:
  • The AoE damage is applied after the blast hits an enemy.
  • 60% movement speed while charging.
Blast Jump
Energy Cost 65
DAMAGE: 600% MD
Blast Jump
Deal moderate area damage and shoot yourself into the sky. Gain a float effect for 2s, decreasing your fall speed.
Height: 6 Blocks
AoE: 4x5 (no edge)
Notes:
  • If used mid-air, then the damage and visual effect will be applied on the ground below you.
Run and Gun
Cooldown 40s
Energy Cost 50
DURATION: 10s
Run and Gun
Shoot faster, move faster, and shooting no longer slows you.
Attack Speed: x1.75
Movement Speed: +20
Overcharged
Cooldown 40s
Energy Cost 50
DURATION: 10s
Overcharged
Run and Gun Run and Gun no longer increases your attack speed but instead decreases it by 25%. All shots fired are fully charged Charge Shot Charge Shots.
This ability modifier requires a Gunslinger Class Gem to be equipped

Signatory Ring[]

Hidden Effects
Golden Signatory Box Gunslinger
Gunslinger has 3 Hidden Effects:
Berserk Slinger: When using run and gun gain berserk increasing damage and attack speed, but greatly reduce movement speed.
Lock n Load: Dodging gives an instant Charged shot. Resets after a short cooldown.
Stunning Ammo: Charged Shot attacks have a chance to stun.
Notes:
  • Each Crystal/Signatory Ring comes with 2 available Hidden Effects.
  • Crystal Rings can be placed in the Ring Polisher to empower one Hidden Effect for 9 days (plus the remainder of the current day) by spending a Gunslinger Primal Loop. Patrons receive an additional 4 days for a total of 13 days (plus the remainder of the current day) of Hidden Effect.
  • Each day of Polish expires at 11 AM UTC, the normal reset time.
  • When the Polish runs out, another Gunslinger Primal Loop must be spent to choose another Hidden Effect or to re-activate the previous Hidden Effect.

Subclass[]

This ability can only be used when the player's current class reaches level 10
Rain Destruction
Subclass Ability: Gunslinger
Gunslinger subclass icon
Damage dealt to enemies while airborne is increased.
Passive Ability
Jump
Tier I
2.5% outgoing damage when not standing on a block
+1
Tier II
3% outgoing damage when not standing on a block
+2
Tier III
3.5% outgoing damage when not standing on a block
+3
Tier IV
4% outgoing damage when not standing on a block
+4
Tier V
4.5% outgoing damage when not standing on a block
+6
Tier VI
5% outgoing damage when not standing on a block
+10
Tier VII
5.5% outgoing damage when not standing on a block
+10
Tier VIII
7.5% outgoing damage when not standing on a block
+10
Tier IX
10% outgoing damage when not standing on a block
+10

Allies[]

  • Orchian (best) : +400 Light + 25% Magic Damage + Speed bonus when defeating enemies.
  • Aevyr : +300 Light + 20% Magic Damage + Health and Speed bonus when defeating enemies.
  • Prefect Penguin : +20% Magic Damage + Health and Speed bonus when defeating enemies.

Flasks & Emblems[]

There are a few really interesting emblem combinations you can use, but it is recommend to use the Death-Defying Vial for a flask since it won't let you die.

History[]

  • Full charge shoot damage: 400% Red Arrow 325%.
  • Full charge shoot explosion damage: 350% Red Arrow 275%.
  • Partial charge shoot damage: 200% Red Arrow 175%.
  • Damage: 133% Red Arrow 120%.


Grandfather Clock Face
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You can discuss this issue in the comments or edit this page to bring it up to date.


Stat gain per level[]

Note: Gunslinger gets +15% Critical Hit boost at the start without any gear/gems.

Level Magic Damage Maximum Health Energy Regeneration Critical Hit Jump Critical Damage
2 +10 +20 +1 0.5% - -
3 +10 +20 +1 - - -
4 +16 +40 +1 0.5% - -
5 +16 +40 +1 - - -
6 +35 +60 +1 0.5% - -
7 +35 +60 +1 - - -
8 +50 +80 +1 0.5% - -
9 +50 +80 +1 - - -
10 +50 +100 +1 0.5% - -
11 +50 +100 +1 - - -
12 +50 +100 +1 0.5% - -
13 +50 +100 +1 - - -
14 +50 +100 +1 0.5% - -
15 +50 +100 +1 - - -
16 +50 +100 +1 +0.5% - -
17 +50 +100 +1 - - -
18 +50 +100 +1 +0.5% - -
19 +50 +200 +1 - - -
20 +50 +200 +2 +0.5% +1 -
21 +100 +200 +1 +0.5% - -
22 +100 +200 +1 +0.5% - -
23 +100 +200 +1 +0.5% - -
24 +100 +200 +1 +0.5% - -
25 +150 +300 +1 +0.7% - -
26 +150 +300 +1 +0.7% - -
27 +150 +300 +1 +0.7% - -
28 +200 +300 +2 +0.7% - -
29 +200 +400 +3 +0.7% - -
30 +250 +500 +4 +1.0% - +25%

Tactics[]

Solo Play[]

A gunslinger should always try to stay at ranged, this can be done in two easy ways

 - building Jump will allow you to hover over melee enemies whilst raining bullets downwards (at the cost of halting Energy Regeneration*, try to use Charged Shot and Blast Jump before starting to jump for more offensive energy use). 

*Energy cost for blast jumping is VERY LOW, if using this strategy don't worry about it.

 - building a platform unreachable by melee enemies, this gives you more offensive energy use than jumping but is impractical against certain enemies (such as Dark Mushroom Men, who will knock you off and place a damaging area of effect on the platform)

Against non-boss mobs try to initiate with a manually Charged Shot and follow up with a Lucky Shot Charged shot as soon as possible, if appropriately geared this should kill most enemies before they reach you, if they do still reach you then follow up with a Blast Jump

-Also when using the ultimate move circle around your enemy, making it easy to blast jump the out of existence.

The ☀ Lunar Lancer subclass mixed with the ultimate can make a machine gun like effect that keep the enemies back and do a lot of damage all at once

Beware of:

  • Ranged enemies - focus these down whilst using vertical movement to deal with melee enemies

  • Teleporting bosses - jumping ensures a boss will immediately fall when it teleports to you. If using a platform as a safezone then make sure you stand right on the edge, (the boss teleports directly to the front of players) reducing the chance of them getting a foothold on your platform

  • Spinners - Most spinning enemies (such as beetles and power plants) gain a damage reduction effect whilst spinning, hold off using any damage burst abilities until they stop, or use the time they are spinning to manually charge up a shot 

  • Dark Mushroom Men/Lava Crabs - debatably the most dangerous ranged enemies, try jumping from side to side in the air to dodge the projectile 

  • Teleporting bosses - try to stay close to them (but either to their back or just out of their range), this will prevent allies (especially Knight, Dracolyte and Neon Ninja) from losing damage time after it teleports 

Teamplay[]

Whilst staying at range is still fairly important, try not to stay at max possible range as:

-  bullet travel time is reduced, meaning you lose less hits when an enemy suddenly changes position (either by aggro change or knockback)

- will allow allies to kill enemies aggroed on you much easier

If you gain aggro then utilise vertical movement (Blast Jump or normal jumping) to hold the enemy in place below you; letting allies pick them off easily

Gunslingers can benefit from the Candy Barbarian rage gumdrop to increase their attack speed greatly, even if they have a class gem equipped their ultimate attack speed will increase, so try to time your ult with their cone to achieve max damage.

Costumes[]

Gunslinger UIGunslinger (15)
Item Description Obtained
Starter GunslingerStarter Gunslinger
35 Trove Mastery logo
N/A Granted to all players after unlocking Gunslinger.
Level 10 GunslingerLevel 10 Gunslinger
35 Trove Mastery logo
N/A Granted to all players after reaching EXP lv. 10 as Gunslinger.
Level 20 GunslingerLevel 20 Gunslinger
35 Trove Mastery logo
N/A Granted to all players after reaching EXP lv. 20 as Gunslinger.
Level 30 GunslingerLevel 30 Gunslinger
35 Trove Mastery logo
N/A Granted to all players after reaching EXP lv. 30 as Gunslinger.
Regal RebelRegal Rebel
70 Trove Mastery logo
A costume for the Gunslinger. Enhanced with rare fabrics and golden trim, this outfit ansures that no acquaintances will ever doubt your sharp sense of fashion. Bought from the store for Credits 750
Revolver RangerRevolver Ranger
70 Trove Mastery logo
A costume for the Gunslinger. Modified to better blend into the wilderness, this garb is worn by hunters of men and beasts alike. Bought from the store for Credits 750
Hotdog HeroHotdog Hero
70 Trove Mastery logo
A costume for the Gunslinger. Allows for sneak attacks from picnic tables. Bought from the store for Credits 750
UbermanUberman
70 Trove Mastery logo
A costume for the Gunslinger. Neither a bird or a plane. Bought from the store for Credits 750
HeartbreakerHeartbreaker
70 Trove Mastery logo
A costume for the Gunslinger. This heart-attacking garb will have your allies head over heals for your firepower and leave your foes in a daze. Bought from the store for Credits 1250
Blitz 'N' Glitz Pack
ATMOS C-TAC ArmorATMOS C-TAC Armor
70 Trove Mastery logo
Gunslinger craftable costume. Tilt the balance of battle in your favor with superior armor and armaments. Craftable at the Chaos Core Crafter.
Jet JammerJet Jammer
70 Trove Mastery logo
A costume for the Gunslinger. Navigate the skies of Neon City as this gun-slinging vigilante. Craftable at the Chaos Core Crafter.
Sunset SlingerSunset Slinger
175 Trove Mastery logo
A rare lunar Gunslinger Costume. Perfect for skillful pistoleers with a propensity for moonlit duels on the stroke of midnight. Bought from the Shadowy Market
Bubble BlasterBubble Blaster
70 Trove Mastery logo
A costume for the Gunslinger. Burst your enemies' bubbles with this popping gunslinger costume. Craftable at the Chaos Core Crafter.
Resistor BlasterResistor Blaster
70 Trove Mastery logo
A costume for the Gunslinger. Finish your foes off from afar with this power-pumping pistoleer outfit. Crafted at the Resistor, Upgraded Resistor, and/or Overclocked Resistor Workbench
Rare drop from Greater Neon Cache
Flashing Neon Cache
Mythical MarksmanMythical Marksman
70 Trove Mastery logo
A costume for the Gunslinger. Stand out from the crowd with this crimson coating. Bought from the store for Credits 1250
Dubstepping DesperadoDubstepping Desperado
70 Trove Mastery logo
A costume for the Gunslinger. The bass won't be the only thing dropping when you walk into town in these dance floor-filling duds. Hearty Party Pack 1
Tombstone TempestTombstone Tempest A costume for the Gunslinger. The weather forecast for this high noon is a hail of bullets. Granted to players who are opted-in to the Trove Newsletter Insider Program when they Purchase any Credit-based Pack
See more info

Video[]

GUNSLINGER_Class

GUNSLINGER Class

Official Trove Gunslinger Class Video

Gallery[]


Trivia[]

  • The dance reference for the Gunslinger is "The Running Man"
Classes
Ui class knight
Knight
Ui class gunslinger
Gunslinger
Ui class faetrickster
Fae Trickster
Ui class dracolyte
Dracolyte
Ui class ninja
Neon Ninja
Ui class candy barbarian
Candy Barbarian
Ui class icemage
Ice Sage
Shadowhunter
Shadow Hunter
Ui class Pirate Captain
Pirate Captain
Ui class adventurer
Boomeranger
Ui class tomb raiser
Tomb Raiser
Ui class lunarlancer
Lunar Lancer
Ui class revenant
Revenant
Ui class chloromancer
Chloromancer
Ui class dinotamer
Dino Tamer
Ui class vanguardian
Vanguardian
Ui class bard
Bard
Ui class solarion
Solarion
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