- Players and enemies will no longer be able to continue an attack after death.
- The slam attack doesn't necessarily destroy any land blocks it hits.
- Players should no longer occasionally get stuck next to walls after running up next to them.
- Some changes to item tooltips including the ability to see what equipment slot it fits in.
- Turned on server-validated movement.
- Enemies will now automatically attack a player who enters their aggro radius and periodically switch targets to whichever player is currently closest. After a short period of neither dealing or receiving damage, the enemy will enter leave combat and regenerate its health.
- Fixed scrollbar in Announcements.
- Destroying blocks in the world will now add similar colored blocks to your inventory.
- Added some more dungeony dungeon rooms.
- An initial base pass on NPC population has been completed.
- Added VFX to the dash attack.
- Added healing sounds to the potion.