Power Rank is a leveling system that increases based off of acquisition of additional stats. Players will be able to show off their power based off their Class & Subclass Level, Gems, Equipment, Allies, Vials & Emblems, Ancestral & Legendary Dragons, and lastly, Mastery Rank. The sigil, which is a visual representation of one's Power Rank and Mastery Rank, will change in direct correlation to one's own Power/Mastery Rank, with the shield signifying the Power Rank Level and the wings signifying the Mastery Rank Level.
Sigil[]
The appearance of a player's sigil is based on their current Power Rank and Mastery Rank. Power Rank is more dynamic and can be lowered or raised at will with the exception of Points gained from Class & Subclass Levels, unlocked Dragons, and Mastery Rank. Juxtaposed with Mastery Rank which is fixed and cannot be lowered once raised. Increasing Mastery Rank will incur a permanent Power Rank boost of 2 points. As such the wings can never be lowered a Level but the Power Rank can (to a degree) and the Shield component of the sigil will change accordingly to reflect the player's new Power Rank.
The shield of the sigil changes based on the player's Power Rank.
Earning Points[]
There are many methods involved in obtaining Power Rank points, with each having varying degrees of effects ranging from large to small boosts.
Methods Involved[]
Method | Reward | Category |
---|---|---|
Class Level Up (EXP). | +15 (per level). | Class Level |
Using a Subclass | +15 (per 5 subclass levels). | Subclass Level |
Equipping Emblems and a Vial | +50 Per emblem and vial (With the exception of the default flask). | Equipment |
Increasing Gear Level or Star Quality | The amount of points gained varies on the quality of the gear. | Equipment |
Equipping Rings | The amount of points gained varies on the quality and level of the ring. | Equipment |
Adding bonuses to stats for gear (Pearl of Wisdom). |
The amount of points gained per pearl varies on equipment quality. | Equipment |
Equipping Allies (Points gained varies per ally). |
+ 5 / 20 / 75 * | Allies |
Mastery Rank | +2 Per Rank earned. | Mastery Rank |
Equipping Gems | The amount of points gained varies on the quality and level of the Gem. (Empowered Gems have a much higher Power Rank threshold than their Lesser Gem counterparts and come with varying effects). |
Gems |
Obtaining Dragons (Stat boost only). |
+30 Per Ancestral/Legendary Dragon unlocked. | Mounts |
Primordial Dragons (Stat boost only). |
10% Increase to Power Rank from Gems of that Dragon's Type. ** | Mounts |
* Depends on the ally; check power levels in the Allies page for list of points per ally.
** Primordial dragons will influence your power rank differently see Primordial dragons.
Points from worn Equipment[]
Worn Equipment such as Hats, Weapons, Faces, and Rings can contribute many points as players progress through the game and provide them with stats that can grant them and edge in combat or increase the effectiveness of their play-style.
Equipment Quality[]
Rarity | ☆☆☆☆☆ | ★☆☆☆☆ | ★★☆☆☆ | ★★★☆☆ | ★★★★☆ | ★★★★★ |
---|---|---|---|---|---|---|
Common | 1 | 2 | 3 | 4 | 5 | 6 |
Uncommon | 7 | 8 | 9 | 10 | 11 | 12 |
Rare | 13 | 14 | 15 | 16 | 17 | 18 |
Epic | 19 | 20 | 21 | 22 | 23 | 24 |
Legendary | 25 | 26 | 27 | 29 | 30 | 32 |
Relic | 33 | 34 | 36 | 38 | 40 | 42 |
Resplendent | 43 | 45 | 48 | 50 | 53 | 55 |
Shadow | 55 | 58 | 61 | 64 | 68 | 71 |
Shadow Level 2 | 69 | 73 | 77 | 81 | 85 | 89 |
Shadow Level 3 | 87 | 92 | 97 | 102 | 107 | 113 |
Shadow Level 4 | 115 | 121 | 128 | 135 | 142 | 149 |
Shadow Level 5 | 155 | 164 | 173 | 182 | 192 | 201 |
Radiant | 210 | 222 | 235 | 247 | 260 | 273 |
Stellar | 600 | 639 | 694 | 740 | 744 | 834 |
Crystal Level 1 | 800 | 866 | 932 | 998 | 1064 | 1130 |
Crystal Level 2 | 850 | 920 | 990 | 1060 | 1130 | 1200 |
Crystal Level 3 | 900 | 974 | 1048 | 1122 | 1197 | 1271 |
Crystal Level 4 | 950 | 1028 | 1106 | 1184 | 1262 | 1340 |
NOTE: Pearls are not being accounted for. All indicated values shown only display the base Power Rank for each Star Level.
Rings[]
Rarity | Points |
---|---|
Uncommon | 13 |
Rare | 19 |
Epic | 27 |
Legendary | 36 |
Relic | 48 |
Resplendent | 63 |
Shadow Level 1 | 81 |
Shadow Level 2 | 102 |
Shadow Level 3 | 130 |
Shadow Level 4 | 172 |
Radiant Level 1 | 232 |
Radiant Level 2 | 246 |
Radiant Level 3 | 273 |
Radiant Level 4 | 341 |
Stellar Level 1 | 897 |
Stellar Level 2 | 919 |
Stellar Level 3 | 942 |
Stellar Level 4 | 964 |
Crystal Level 5 | 987 |
Crystal Level 1 | 1274 |
Crystal Level 2 | 1354 |
Crystal Level 3 | 1433 |
Crystal Level 4 | 1513 |
NOTE: Rings cannot be leveled up or improved in any way and will remain with the Level and Stats they dropped with.
Gems[]
Gems are the most dynamic of any method in obtaining Power Rank, ranging in rarity from Common, with a maximum level of 3, to Stellar, with a maximum level of 25.
They are the greatest source of Power Rank in the game; when perfected, they provide a grand total of 34,099 Power Rank (Note: Primordial Dragons give additional Power Rank. With maxed gems, each dragon gives an additional 793 Power Rank, for a total bonus of 2,379. This bonus Power Rank is reflected on the character's gems tab, but is not actually provided by the gems).
There are three types of gems, each affecting the player differently. There are also four Elements that the gems can come in: Water, Air, Fire, and Cosmic.
NOTE: Gem stats were last updated as of 26-11-2022.
Type | Effects | Gem Specifics |
---|---|---|
Lesser Gems | Lesser Gems don't offer anything particularly unique. The one exception to this is Cosmic Gems which carry a Light stat which is unique to Cosmic Gems alone. | Lesser Gems provide a total of 22,779 Power Rank when maxed - this is about 60% of all the Power Rank obtained from Gems. |
Empowered Gems | The Air, Water, and Fire element types can carry the following effects: Explosive Epilogue, Volatile Velocity, Cubic Curtain, Mired Mojo, Pyrodisc, Stunburst, Spirit Surge, and Stinging Curse. Effects unique to the Cosmic element type are as follows: Flower Power, Empyrean Barrier, Vampirian Vanquisher, and Berserk Battler. |
Empowered Gems provide a total of 11,320 Power Rank when maxed - this makes up the remaining 40% of Power Rank obtained from Gems. They differ from their Lesser counterparts by providing unique effects in combat and granting more Power Rank. However, only one Empowered Gem of a specific name/effect can be slotted at any given time, regardless of the Element type. |
Class Gems |
Class Gems act much in the same way as Empowered Gems, giving players a unique modification specific to their current class. As such, no two classes are ever going to share the same effects, though there may be some similarities in how they work. This also means there are exactly 16 unique Class Gem effects.
Class Gems only come in the Air, Water, and Fire element types. Prismatic Link (Solarion) Melody Master (Bard) Hero's Mantle (Vanguardian) Dino Time (Dino Tamer) Green Gatling (Chloromancer) Shadow Lancer (Lunar Lancer) Aegis Assault (Revenant) Beckon Banshee (Tomb Raiser) Bawk-Bomb (Boomeranger) Burning Ward (Dracolyte) Overcharged (Gunslinger) Heuristic Haxstar (Neon Ninja) Scoop n' Gloop (Candy Barbarian) Fae-go my Ego (Fae Trickster) Shadow Blitz (Shadow Hunter) Pain Freeze (Ice Sage) ARR-Artillery (Pirate Captain) Spirit Squire (Knight). |
Class Gems differ from Empowered Gems in the sense that they cannot be obtained in the same way an average Empowered Gem would be. Instead, players must obtain Class Gem Keys which can be used to open a chest that is rewarded upon the completion of a Shadow Colosseum, a special dungeon available only in the Uber-8 and Uber-9 Shores of the Everdark worlds. Upon opening the chest, players will be rewarded with a Class Gem corresponding to the currently equipped class. |
See upgrading gems for more information regarding gems, and their power rank levels.